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EGA's Computing Intent


We want every child to have every opportunity to experience success in each Computing learning episode.


In Eldon Grove Academy, we want our children to be informed users of I.T. to prepare for life in a digital world. We want to model and educate our pupils on how to use technology positively, responsibly and safely, recognising that there is always a choice with using the technology available to them. We also want them to remember and use key terminology relating to the different areas of Computing: Digital Literacy, Computer Science, Information Technology and e-Safety.


We encourage our staff to try and embed computing across the whole curriculum to make learning creative and accessible to all of our pupils.


We recognise that technology can allow our pupils to develop their curiosity and share their learning in creative ways and innovative ways. Our knowledge rich curriculum has to be balanced with the opportunity for pupils to apply their knowledge and skills proficiently and creatively which will in turn help pupils become skilful computer scientists. We want our pupils to be fluent with a range of tools to best express their understanding and by the end of Upper Key Stage 2, our children have increasing independence and confidence to choose the best tools to fulfil the task and challenge set by teachers.

Computing Drivers

To view the DfE's national curriculum for computing, please click the link below:



Word Processing


Digital Literacy



E-safety is a key area of Computing as more and more children are accessing the internet, social media, games and other digital content. E-safety is about the safe and responsible use of technology, including recognising its advantages for collaboration and communication. Pupils are taught the fundamental skills of remaining safe online and how to recognise and manage unwanted content.



Now>Press>Play is an educational resource that uses sound, story and movement, to immerse children in the world of their topic. Through a series of active and stimulating lessons, Now>Press>Play captures children’s interests and helps to accelerate their learning. It widens the curriculum whilst also bringing it to life and is an engaging way to start a topic or a wonderful way to deepen learning. The children put on wireless headphones and are plunged into the world of their topic.

Eldon Grove Academy has invested in Now>Press>Play as we value experience, imagination, inclusivity and fun. Children learn best through experience and Now>Press>Play is central to our vision of giving children an education that allows them to fulfil their potential.


Pupil Voice

Year 6

“The World War 2 experience was very interesting because we got loads of description about what was happening. The sounds I could hear helped me feel like I was actually in the trenches. It was so realistic and it helped me write in role."


“It was easy to picture what was happening! It helped me empathise with the soldiers in the war and helped me get in to role as a soldier during roleplay lessons."

Year 2

“I could imagine in my brain what was happening. The sounds mate it realistic."

"It was like the room came to life.”